Senior UX Designer

+49 176 22148655

contact@antonhoffmann.com

EXPERIENCE

  • Business Analyst Consulting for various clients
  • Create Backlog Items (Epics, Features, User Storys) with Conditions of Satisfaction and diagrams
  • Requirement engineering for various projects
  • Lead & Conversion optimization
  • Development and revision of corporate design and corporate brands
  • Development of Application concepts for browsers and mobile devices
  • Development and implementation of logo designs for different customers
  • Development of pages structures, layouts and graphical content
  • Analysis and assessment of existing UX design concepts
  • Revision of the interaction mechanics of existing design projects
  • Development of user interface prototypes and layouts
  • Production and revision of wireframes, flowchats, screen mockups and concepts for various projects
  • Production and documentation of UI and UX concepts for various projects
  • Usability tests and evaluation
  • Management of department for the project „Tales of Vendetta (TOV)“
  • Development and revision of the Vision and Roadmap
  • Development and revision of monetization for this project
  • Project-related control and leadership of the development team and outsiders
  • Employees through all areas of production (concept until publication)
  • Project management with parts of personnel management, such as employee appraisals,
  • Interviews and personnel planning
  • Definition and responsibility for the agreed milestones of the project
  • Production and presentation of concepts, status updates and prototypes to senior management and the Advisory Board.
  • Production and documentation of UI and UX concepts for the TOV project
  • Production and revision of wireframes, mockups and design concepts
  • Management and development of the game design for the project „Monster Cafe“
  • Development and revision of the Games Vision and Roadmap
  • Development of monetization for this project
  • Production and presentation of concepts, status updates and prototypes to senior management and the Advisory Board.
  • Production and documentation of UI and UX concepts for the projects „Pizza Connection“ and „Monster Cafe“
  • Production and revision of wireframes, mockups and design concepts for the projects „Pizza Connection“ and „Monster Cafe“
  • Concept redesign, specifications, communication, balancing, bug fixing and polishing of all game elements of the „Pizza Connection“ project
  • Development of ux concepts for browsers and mobile devices
  • Development and implementation of logo designs for different customers
  • Development of pages structures, layouts and graphical content
  • Analysis and assessment of existing game design concepts
  • Revision of the game mechanics of existing game design projects
  • Development and revision of corporate design and corporate brands
  • Development of Application concepts for browsers and mobile devices
  • Development and implementation of logo designs for different customers
  • Development of pages structures, layouts and graphical content
  • Analysis and assessment of existing UX design concepts
  • Revision of the interaction mechanics of existing design projects
  • Development of user interface prototypes and layouts
  • Production and revision of wireframes, flowchats, screen mockups and concepts for various projects
  • Production and documentation of UI and UX concepts for various projects
  • Usability tests and evaluation

ACCOMPLISHMENTS

Konzeption eines Classroom Manager´s (Zeiss Mikroskopie – Education) welcher bis zu 200 Studenten (Clients) verwalten und mit diesen interagieren kann.

Erarbeitung eines Interaktionskonzeptes für Korrelative Mikroskopie (Zeiss Lm/Em) welche es Projektbezogen ermöglicht, mit einer Probe auf mehreren Mikroskopen zu arbeiten.

Optimierung des Checkoutprozesses einer Online Plattform (MyRight). Vorher betrug die Duration Time 45 min nach der Optimierung 160 Sekunden.

Relaunch und Überarbeitung des Börsenauftritts der Raiffeisen Schweiz in Zusammenarbeit mit SIX, signifikante CTR Steigerung.

Relaunch der Raiffeisen Brands, Raiffeisen Schweiz,  I Love Snow, I Love Football, Imobilienmarkt und interner Applikationen

EXPERIENCE

Als User Experience Engineer und Researcher mit über 10 Jahren Berufserfahrung schaffe ich effiziente, nutzbare und nachhaltige Produkte, die auf die Bedürfnisse des Anwenders und die Ziele des Herstellers zugeschnitten sind. Es ist mir wichtig, mit dem Kunden das große Ganze zu sehen, die daraus resultierenden Probleme abzuleiten und gemeinsam Lösungen zu entwickeln

Skill Set

Holistic Conception, User Journeys, Usability Testing, Experience Strategy, Interface Design, Interviews, Surveys, Card Sorting, Ethnography, Participatory Design, Task Analysis, Rapid Prototyping, Heuristic Evaluation, Content Analysis, Requirement engineering, Personas, Wireframes, Competitive Analysis, Experience Maps, Scenarios, Mental Models, Storboards, Task Flows, Gamedesign, Gamification, Interactionpatterns, Workflow Analysis, Workflow Optimization, Sketch, Balsamic…

Skill Matrix

User Center Design | Interaction Design
Axure, Low & High Fidelity Prototyping
Information Architecture
UX Research / User Testing
UI Design
Visual Design

EDUCATION

Das Zertifikat „UXQB® Certified Professional for Usability and User Experience – Foundation Level (CPUX-F)” bescheinigt dem Zertifikatsinhaber, dass er mit den Begriffen und Konzepten aus dem Fachgebiet Usability und User Experience in den folgenden Kompetenzfeldern vertraut ist:

      • Der menschzentrierte Gestaltungsprozess
      • Begriffe, Konzepte und Richtlinien
      • Verstehen und Spezifizieren des Nutzungskontextes
      • Spezifizieren der Nutzungsanforderungen
      • Erzeugen von Gestaltungslösungen
      • Usability-Tests
      • Inspektionen und Benutzerbefragungen